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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkinnedMeshComponent
Description
Returns the total number of LODs, including LODs that are streamed out and unavailable.
Returns 0 if there are no LODs, e.g. if there's no mesh set on the component.
Virtual Inheritance
- ILODSyncInterface::GetNumSyncLODs → USkinnedMeshComponent::GetNumSyncLODs
| Name | GetNumSyncLODs |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
| Include Path | #include "Components/SkinnedMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
virtual int32 GetNumSyncLODs() const