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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMeshComponent
Description
Would this primitive be shown with these rendering flags.
@Note: Currently this only implemented properly for the editor selectable primitives.
Virtual Inheritance
- UPrimitiveComponent::IsShown → USkeletalMeshComponent::IsShown
| Name | IsShown |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include Path | #include "Components/SkeletalMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
virtual bool IsShown
(
const FEngineShowFlags & ShowFlags
) const