Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UPrimitiveComponent
Description
Would this primitive be shown with these rendering flags.
@Note: Currently this only implemented properly for the editor selectable primitives.
Derived Overrides
- UBillboardComponent::IsShown
- UBrushComponent::IsShown
- USkeletalMeshComponent::IsShown
- UStaticMeshComponent::IsShown
| Name | IsShown |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include Path | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
virtual bool IsShown
(
const FEngineShowFlags & ShowFlags
) const