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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/URuntimeVirtualTextureComponent
Warnings * This is called concurrently on multiple threads (but never the same component concurrently)
Description
Called to send a transform update for this component to the rendering thread
This is called concurrently on multiple threads (but never the same component concurrently)
Virtual Inheritance
- UActorComponent::SendRenderTransform_Concurrent → URuntimeVirtualTextureComponent::SendRenderTransform_Concurrent
| Name | SendRenderTransform_Concurrent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/RuntimeVirtualTextureComponent.h |
| Include Path | #include "Components/RuntimeVirtualTextureComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/RuntimeVirtualTextureComponent.cpp |
virtual void SendRenderTransform_Concurrent()