Navigation
API > API/Runtime > API/Runtime/Engine
| Name | UParticleModuleTypeDataBase |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBase.h |
| Include Path | #include "Particles/TypeData/ParticleModuleTypeDataBase.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Abstract, MinimalAPI)
class UParticleModuleTypeDataBase : public UParticleModule
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UParticleModule → UParticleModuleTypeDataBase
Derived Classes
UParticleModuleTypeDataBase derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleModuleTypeDataBase
(
const FObjectInitializer& ObjectInitializer |
Particles/TypeData/ParticleModuleTypeDataBase.h |
Structs
| Name | Remarks |
|---|---|
| FPSOPrecacheParams | Collect all the data required for PSO precaching |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Build
(
FParticleEmitterBuildInfo& EmitterBuildInfo |
Build any resources required for simulating the emitter. | Particles/TypeData/ParticleModuleTypeDataBase.h | |
virtual void CacheModuleInfo
(
UParticleEmitter* Emitter |
Cache any desired module pointers inside this type data | Particles/TypeData/ParticleModuleTypeDataBase.h | |
virtual void CollectPSOPrecacheData
(
const UParticleEmitter* Emitter, |
Particles/TypeData/ParticleModuleTypeDataBase.h | ||
virtual FParticleEmitterInstance * CreateInstance
(
UParticleEmitter* InEmitterParent, |
Particles/TypeData/ParticleModuleTypeDataBase.h | ||
virtual EPrimitiveType GetPrimitiveType() |
Particles/TypeData/ParticleModuleTypeDataBase.h | ||
virtual const FVertexFactoryType * GetVertexFactoryType() |
Particles/TypeData/ParticleModuleTypeDataBase.h | ||
virtual bool IsAMeshEmitter() |
Particles/TypeData/ParticleModuleTypeDataBase.h | ||
virtual bool IsMotionBlurEnabled() |
Determine if motion blur is enabled for the owning emitter. | Particles/TypeData/ParticleModuleTypeDataBase.h | |
virtual bool RequiresBuild() |
Return whether the type data module requires a build step. | Particles/TypeData/ParticleModuleTypeDataBase.h | |
virtual bool SupportsSpecificScreenAlignmentFlags() |
Particles/TypeData/ParticleModuleTypeDataBase.h | ||
virtual bool SupportsSubUV() |
Particles/TypeData/ParticleModuleTypeDataBase.h |
Overridden from UParticleModule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EModuleType GetModuleType() |
Retrieve the ModuleType of this module. | Particles/TypeData/ParticleModuleTypeDataBase.h |