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| Name | UParticleModuleTypeDataAnimTrail |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |
| Include Path | #include "Particles/TypeData/ParticleModuleTypeDataAnimTrail.h" |
Syntax
UCLASS (MinimalAPI, EditInlineNew, HideCategories=Object, Meta=(DisplayName="AnimTrail Data"))
class UParticleModuleTypeDataAnimTrail : public UParticleModuleTypeDataBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UParticleModule → UParticleModuleTypeDataBase → UParticleModuleTypeDataAnimTrail
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleModuleTypeDataAnimTrail
(
const FObjectInitializer& ObjectInitializer |
Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDeadTrailsOnDeactivate | uint32 | General Trail Variables. | Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |
|
| bEnablePreviousTangentRecalculation | uint32 | If true, recalculate the previous tangent when a new particle is spawned | Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |
|
| bTangentRecalculationEveryFrame | uint32 | If true, recalculate tangents every frame to allow velocity/acceleration to be applied | Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |
|
| DistanceTessellationStepSize | float | The distance step size for tessellation. | Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |
|
| TangentTessellationStepSize | float | The tangent scalar for tessellation. | Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |
|
| TilingDistance | float | The (estimated) covered distance to tile the 2nd UV set at. | Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |
|
| WidthTessellationStepSize | float | The width step size for tessellation. | Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |
|
Functions
Public
Overridden from UParticleModuleTypeDataBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CollectPSOPrecacheData
(
const UParticleEmitter* Emitter, |
Particles/TypeData/ParticleModuleTypeDataAnimTrail.h | ||
virtual FParticleEmitterInstance * CreateInstance
(
UParticleEmitter* InEmitterParent, |
Particles/TypeData/ParticleModuleTypeDataAnimTrail.h | ||
virtual EPrimitiveType GetPrimitiveType() |
Particles/TypeData/ParticleModuleTypeDataAnimTrail.h | ||
virtual const FVertexFactoryType * GetVertexFactoryType() |
Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |
Overridden from UParticleModule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanTickInAnyThread() |
Return false if this emitter requires a game thread tick | Particles/TypeData/ParticleModuleTypeDataAnimTrail.h | |
virtual uint32 RequiredBytes
(
UParticleModuleTypeDataBase* TypeData |
Returns the number of bytes that the module requires in the particle payload block. | Particles/TypeData/ParticleModuleTypeDataAnimTrail.h |