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| Name | UParticleModuleSubUVMovie |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUVMovie.h |
| Include Path | #include "Particles/SubUV/ParticleModuleSubUVMovie.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Meta=(DisplayName="SubUV Movie"), MinimalAPI)
class UParticleModuleSubUVMovie : public UParticleModuleSubUV
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UParticleModule → UParticleModuleSubUVBase → UParticleModuleSubUV → UParticleModuleSubUVMovie
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleModuleSubUVMovie
(
const FObjectInitializer& ObjectInitializer |
Particles/SubUV/ParticleModuleSubUVMovie.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUseEmitterTime | uint32 | If true, use the emitter time to look up the frame rate. | Particles/SubUV/ParticleModuleSubUVMovie.h |
|
| FrameRate | FRawDistributionFloat | The frame rate the SubUV images should be 'flipped' thru at. | Particles/SubUV/ParticleModuleSubUVMovie.h |
|
| StartingFrame | int32 | The starting image index for the SubUV (1 = the first frame). | Particles/SubUV/ParticleModuleSubUVMovie.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeDefaults() |
Initializes the default values for this property | Particles/SubUV/ParticleModuleSubUVMovie.h |
Overridden from UParticleModuleSubUV
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float DetermineImageIndex
(
const FContext& Context, |
Determine the current image index to use... | Particles/SubUV/ParticleModuleSubUVMovie.h |
Overridden from UParticleModule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetCurveObjects
(
TArray< FParticleCurvePair >& OutCurves |
Fill an array with each Object property that fulfills the FCurveEdInterface interface. | Particles/SubUV/ParticleModuleSubUVMovie.h | |
virtual uint32 RequiredBytes
(
UParticleModuleTypeDataBase* TypeData |
Returns the number of bytes that the module requires in the particle payload block. | Particles/SubUV/ParticleModuleSubUVMovie.h | |
virtual void SetToSensibleDefaults
(
UParticleEmitter* Owner |
For Cascade. | Particles/SubUV/ParticleModuleSubUVMovie.h | |
virtual void Spawn
(
const FSpawnContext& Context |
Particles/SubUV/ParticleModuleSubUVMovie.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Particles/SubUV/ParticleModuleSubUVMovie.h | ||
virtual void PostInitProperties() |
Particles/SubUV/ParticleModuleSubUVMovie.h |