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| Name | UParticleModuleLocationWorldOffset |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationWorldOffset.h |
| Include Path | #include "Particles/Location/ParticleModuleLocationWorldOffset.h" |
Syntax
UCLASS (EditInlineNew, Meta=(DisplayName="World Offset"), MinimalAPI)
class UParticleModuleLocationWorldOffset : public UParticleModuleLocation
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UParticleModule → UParticleModuleLocationBase → UParticleModuleLocation → UParticleModuleLocationWorldOffset
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleModuleLocationWorldOffset
(
const FObjectInitializer& ObjectInitializer |
Particles/Location/ParticleModuleLocationWorldOffset.h |
Functions
Public
Protected
Overridden from UParticleModuleLocation
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SpawnEx
(
const FSpawnContext& Context, |
Extended version of spawn, allows for using a random stream for distribution value retrieval | Particles/Location/ParticleModuleLocationWorldOffset.h |