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API > API/Runtime > API/Runtime/Engine
| Name | UMeshBudgetProjectSettings |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshBudgetProjectSettings.h |
| Include Path | #include "MeshBudgetProjectSettings.h" |
Syntax
UCLASS (Config=Engine, Meta=(DisplayName="Mesh Budget"), MinimalAPI)
class UMeshBudgetProjectSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UMeshBudgetProjectSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableStaticMeshBudget | bool | Enable/disable the static mesh budget. | MeshBudgetProjectSettings.h |
|
| StaticMeshBudgetInfos | TArray< FStaticMeshBudgetInfo > | The static mesh budgets array. | MeshBudgetProjectSettings.h |
|