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API > API/Runtime > API/Runtime/Engine
| Name | FStaticMeshBudgetInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshBudgetProjectSettings.h |
| Include Path | #include "MeshBudgetProjectSettings.h" |
Syntax
USTRUCT ()
struct FStaticMeshBudgetInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LodGroupName | FName | The name of the LOD group we will use for this budget. | MeshBudgetProjectSettings.h |
|
| MinimumExtent | double | The minimum volume extent to assign this budget info. | MeshBudgetProjectSettings.h |
|