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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UMaterialInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FMaterialResource * GetMaterialResource
(
EShaderPlatform InShaderPlatform, |
Materials/MaterialInstance.h | ||
virtual const FMaterialResource * GetMaterialResource
(
EShaderPlatform InShaderPlatform, |
Materials/MaterialInstance.h |
GetMaterialResource(EShaderPlatform, EMaterialQualityLevel::Type)
| Name | GetMaterialResource |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInstance.h |
| Include Path | #include "Materials/MaterialInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp |
virtual FMaterialResource * GetMaterialResource
(
EShaderPlatform InShaderPlatform,
EMaterialQualityLevel::Type QualityLevel
)
GetMaterialResource(EShaderPlatform, EMaterialQualityLevel::Type)
| Name | GetMaterialResource |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInstance.h |
| Include Path | #include "Materials/MaterialInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp |
virtual const FMaterialResource * GetMaterialResource
(
EShaderPlatform InShaderPlatform,
EMaterialQualityLevel::Type QualityLevel
) const