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| Name | UMaterialExpressionConvert |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionConvert.h |
| Include Path | #include "Materials/MaterialExpressionConvert.h" |
Syntax
UCLASS (MinimalAPI)
class UMaterialExpressionConvert : public UMaterialExpression
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMaterialExpression → UMaterialExpressionConvert
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialExpressionConvert
(
const FObjectInitializer& ObjectInitializer |
Materials/MaterialExpressionConvert.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConvertInputs | TArray< FMaterialExpressionConvertInput > | Materials/MaterialExpressionConvert.h |
|
|
| ConvertMappings | TArray< FMaterialExpressionConvertMapping > | Describes how data flows from input components to output components | Materials/MaterialExpressionConvert.h | |
| ConvertOutputs | TArray< FMaterialExpressionConvertOutput > | Materials/MaterialExpressionConvert.h |
|
|
| NodeName | FString | Materials/MaterialExpressionConvert.h |
|
Functions
Public
Overridden from UMaterialExpression
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Build
(
MIR::FEmitter& Emitter |
Builds this expression's material IR. | Materials/MaterialExpressionConvert.h | |
virtual bool CanDeletePin
(
EEdGraphPinDirection PinDirection, |
Checks if a pin of specified PinDirection and PinIndex can be deleted | Materials/MaterialExpressionConvert.h | |
virtual int32 Compile
(
FMaterialCompiler* Compiler, |
Create the new shader code chunk needed for the Abs expression | Materials/MaterialExpressionConvert.h | |
virtual int32 CountInputs() |
Counts the number of inputs this expression has. Default implementation has O(n) complexity. | Materials/MaterialExpressionConvert.h | |
virtual TSharedPtr< class SGraphNodeMaterialBase > CreateCustomGraphNodeWidget() |
Materials/MaterialExpressionConvert.h | ||
virtual void DeletePin
(
EEdGraphPinDirection PinDirection, |
Deletes the pin of specified PinDirection and PinIndex. | Materials/MaterialExpressionConvert.h | |
virtual void GetCaption
(
TArray< FString >& OutCaptions |
Returns the text to display on the material expression (in the material editor). | Materials/MaterialExpressionConvert.h | |
virtual void GetConnectorToolTip
(
int32 InputIndex, |
Get a tooltip for the specified connector. | Materials/MaterialExpressionConvert.h | |
virtual FExpressionInput * GetInput
(
int32 InputIndex |
Returns the input at index InputIndex if valid, nullptr otherwise. | Materials/MaterialExpressionConvert.h | |
virtual EMaterialValueType GetInputValueType
(
int32 InputIndex |
Materials/MaterialExpressionConvert.h | ||
virtual TArray< FExpressionOutput > & GetOutputs() |
Materials/MaterialExpressionConvert.h | ||
virtual EMaterialValueType GetOutputValueType
(
int32 OutputIndex |
Materials/MaterialExpressionConvert.h | ||
virtual void RegisterAdditionalMenuActions
(
FGraphActionMenuBuilder& ActionMenuBuilder, |
Allows Material Expressions to register additional actions in the context menu | Materials/MaterialExpressionConvert.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
Materials/MaterialExpressionConvert.h | ||
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Materials/MaterialExpressionConvert.h |