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API > API/Runtime > API/Runtime/Engine
| Name | FMaterialExpressionConvertInput |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionConvert.h |
| Include Path | #include "Materials/MaterialExpressionConvert.h" |
Syntax
USTRUCT ()
struct FMaterialExpressionConvertInput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultValue | FLinearColor | Default Value used when this input has no incoming connection | Materials/MaterialExpressionConvert.h |
|
| ExpressionInput | FExpressionInput | Materials/MaterialExpressionConvert.h |
|
|
| Type | EMaterialExpressionConvertType | Materials/MaterialExpressionConvert.h |
|