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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UMapBuildDataRegistry
Description
Allocates a new FLightComponentMapBuildData from the registry. Warning: Further allocations will invalidate the returned reference.
| Name | FindOrAllocateLightBuildData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h |
| Include Path | #include "Engine/MapBuildDataRegistry.h" |
| Source | /Engine/Source/Runtime/Engine/Private/MapBuildData.cpp |
FLightComponentMapBuildData & FindOrAllocateLightBuildData
(
FGuid LightId,
bool bMarkDirty
)