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| Name | UDistributionVectorParameterBase |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorParameterBase.h |
| Include Path | #include "Distributions/DistributionVectorParameterBase.h" |
Syntax
UCLASS (Abstract, CollapseCategories, HideCategories=Object, EditInlineNew, MinimalAPI)
class UDistributionVectorParameterBase : public UDistributionVectorConstant
Inheritance Hierarchy
- FCurveEdInterface → UDistribution → UDistributionVector → UDistributionVectorConstant → UDistributionVectorParameterBase
- UObjectBase → UObjectBaseUtility → UObject → UDistribution → UDistributionVector → UDistributionVectorConstant → UDistributionVectorParameterBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDistributionVectorParameterBase
(
const FObjectInitializer& ObjectInitializer |
Distributions/DistributionVectorParameterBase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxInput | FVector | Distributions/DistributionVectorParameterBase.h |
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| MaxOutput | FVector | Distributions/DistributionVectorParameterBase.h |
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| MinInput | FVector | Distributions/DistributionVectorParameterBase.h |
|
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| MinOutput | FVector | Distributions/DistributionVectorParameterBase.h |
|
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| ParameterName | FName | Distributions/DistributionVectorParameterBase.h |
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| ParamModes | TEnumAsByte< DistributionParamMode > | Distributions/DistributionVectorParameterBase.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Todo document | Distributions/DistributionVectorParameterBase.h |
Overridden from UDistributionVector
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBeBaked() |
Distributions/DistributionVectorParameterBase.h | ||
virtual FVector GetValue
(
float F, |
Distributions/DistributionVectorParameterBase.h |