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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UDataTable > API/Runtime/Engine/UDataTable/FScopedDataTableChange
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedDataTableChange
(
UDataTable* InTable |
Engine/DataTable.h | ||
FScopedDataTableChange
(
UDataTable* InTable, |
Engine/DataTable.h |
FScopedDataTableChange(UDataTable *)
| Name | FScopedDataTableChange |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DataTable.h |
| Include Path | #include "Engine/DataTable.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DataTable.cpp |
FScopedDataTableChange
(
UDataTable * InTable
)
FScopedDataTableChange(UDataTable *, FName)
| Name | FScopedDataTableChange |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DataTable.h |
| Include Path | #include "Engine/DataTable.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DataTable.cpp |
FScopedDataTableChange
(
UDataTable * InTable,
FName Row
)