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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UColorInputDeviceCurveProperty
Description
Native C++ implementation of ResetDeviceProperty Override this in C++ to alter the device property behavior in native code.
Virtual Inheritance
- UInputDeviceProperty::ResetDeviceProperty_Implementation → UColorInputDeviceCurveProperty::ResetDeviceProperty_Implementation
| Name | ResetDeviceProperty_Implementation |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/InputDeviceProperties.h |
| Include Path | #include "GameFramework/InputDeviceProperties.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameFramework/InputDeviceProperties.cpp |
virtual void ResetDeviceProperty_Implementation
(
const FPlatformUserId PlatformUser,
const FInputDeviceId DeviceId,
bool bForceReset
)
See Also
- ResetDeviceProperty