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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UBlueprintGeneratedClass
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitPropertiesFromCustomList
(
uint8* DataPtr, |
Engine/BlueprintGeneratedClass.h | ||
static void InitPropertiesFromCustomList
(
const FCustomPropertyListNode* InPropertyList, |
Helper method to assist with initializing object properties from an explicit list. | Engine/BlueprintGeneratedClass.h |
InitPropertiesFromCustomList(uint8 , const uint8 )
| Name | InitPropertiesFromCustomList |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
| Include Path | #include "Engine/BlueprintGeneratedClass.h" |
| Source | /Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp |
virtual void InitPropertiesFromCustomList
(
uint8 * DataPtr,
const uint8 * DefaultDataPtr
)
InitPropertiesFromCustomList(const FCustomPropertyListNode , UStruct , uint8 , const uint8 )
Description
Helper method to assist with initializing object properties from an explicit list.
| Name | InitPropertiesFromCustomList |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
| Include Path | #include "Engine/BlueprintGeneratedClass.h" |
| Source | /Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp |
static void InitPropertiesFromCustomList
(
const FCustomPropertyListNode * InPropertyList,
UStruct * InStruct,
uint8 * DataPtr,
const uint8 * DefaultDataPtr
)
Parameters
| Name | Remarks |
|---|---|
| InPropertyList | only these properties will be copied from defaults |
| InStruct | the current scope for which the given property list applies |
| DataPtr | destination address (where to start copying values to) |
| DefaultDataPtr | source address (where to start copying the defaults data from) |