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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UBlendSpace
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetBlendSpaceData
(
const TArray< FBlendSpaceSegment >& Segments |
Sets up BlendSpaceData based on Line elements | Animation/BlendSpace.h | |
void SetBlendSpaceData
(
const TArray< FBlendSpaceTriangle >& Triangles |
Animation/BlendSpace.h |
SetBlendSpaceData(const TArray< FBlendSpaceSegment > &)
Description
Sets up BlendSpaceData based on Line elements
| Name | SetBlendSpaceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h |
| Include Path | #include "Animation/BlendSpace.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BlendSpace.cpp |
void SetBlendSpaceData
(
const TArray < FBlendSpaceSegment > & Segments
)
SetBlendSpaceData(const TArray< FBlendSpaceTriangle > &)
| Name | SetBlendSpaceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h |
| Include Path | #include "Animation/BlendSpace.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BlendSpace.cpp |
void SetBlendSpaceData
(
const TArray < FBlendSpaceTriangle > & Triangles
)