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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SubsystemType * FindSubsystem () |
Get a subsystem's instance-resident data. If no subsystem of the type exists this will return nullptr. | Animation/AnimInstance.h | |
FAnimSubsystemInstance * FindSubsystem
(
UScriptStruct* InSubsystemType |
Find a subsystem's instance-resident data. | Animation/AnimInstance.h |
FindSubsystem()
Description
Get a subsystem's instance-resident data. If no subsystem of the type exists this will return nullptr.
| Name | FindSubsystem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
template<typename SubsystemType>
SubsystemType * FindSubsystem()
FindSubsystem(UScriptStruct *)
Description
Find a subsystem's instance-resident data. If no subsystem of the type exists this will return nullptr.
| Name | FindSubsystem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
FAnimSubsystemInstance * FindSubsystem
(
UScriptStruct * InSubsystemType
)
Parameters
| Name | Remarks |
|---|---|
| InSubsystemType | The subsystem's type |