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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TSimpleRingBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ElementType & operator()
(
int32 i |
Engine/BlueprintGeneratedClass.h | ||
const ElementType & operator()
(
int32 i |
Engine/BlueprintGeneratedClass.h |
operator()(int32)
| Name | operator() |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
| Include Path | #include "Engine/BlueprintGeneratedClass.h" |
ElementType & operator()
(
int32 i
)
operator()(int32)
| Name | operator() |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
| Include Path | #include "Engine/BlueprintGeneratedClass.h" |
const ElementType & operator()
(
int32 i
) const