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Helper for the creation of state / input data and history with correct derived type
| Name | TNetworkPhysicsDataHelper |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h |
| Include Path | #include "Physics/NetworkPhysicsComponent.h" |
Syntax
template<typename DataType>
struct TNetworkPhysicsDataHelper : public FNetworkPhysicsDataHelper
Inheritance Hierarchy
- FNetworkPhysicsDataHelper → TNetworkPhysicsDataHelper
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~TNetworkPhysicsDataHelper() |
Physics/NetworkPhysicsComponent.h |
Functions
Public
Overridden from FNetworkPhysicsDataHelper
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TUniquePtr< FNetworkPhysicsDataHelper > Clone() |
Physics/NetworkPhysicsComponent.h | ||
virtual void CopyData
(
FNetworkPhysicsData* To, |
Physics/NetworkPhysicsComponent.h | ||
virtual TUniquePtr< FNetworkPhysicsData > CreateUniqueData() |
Physics/NetworkPhysicsComponent.h | ||
virtual TUniquePtr< Chaos::FBaseRewindHistory > CreateUniqueRewindHistory
(
const int32 Size |
Physics/NetworkPhysicsComponent.h |