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Base for helper, to create data and data history
| Name | FNetworkPhysicsDataHelper |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h |
| Include Path | #include "Physics/NetworkPhysicsComponent.h" |
Syntax
struct FNetworkPhysicsDataHelper
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FNetworkPhysicsDataHelper() |
Physics/NetworkPhysicsComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniquePtr< FNetworkPhysicsDataHelper > Clone() |
Physics/NetworkPhysicsComponent.h | ||
void CopyData
(
FNetworkPhysicsData* To, |
Physics/NetworkPhysicsComponent.h | ||
TUniquePtr< FNetworkPhysicsData > CreateUniqueData() |
Physics/NetworkPhysicsComponent.h | ||
TUniquePtr< Chaos::FBaseRewindHistory > CreateUniqueRewindHistory
(
const int32 Size |
Physics/NetworkPhysicsComponent.h |