Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TNetRewindHistory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void NetSerialize
(
FArchive& Ar, |
Physics/NetworkPhysicsComponent.h | ||
virtual void NetSerialize
(
FArchive& Ar, |
Physics/NetworkPhysicsComponent.h |
NetSerialize(FArchive &, UPackageMap *)
| Name | NetSerialize |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h |
| Include Path | #include "Physics/NetworkPhysicsComponent.h" |
virtual void NetSerialize
(
FArchive & Ar,
UPackageMap * InPackageMap
)
NetSerialize(FArchive &, UPackageMap , TUniqueFunction< void(void Data, const int32 DataIndex)>)
| Name | NetSerialize |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h |
| Include Path | #include "Physics/NetworkPhysicsComponent.h" |
virtual void NetSerialize
(
FArchive & Ar,
UPackageMap * InPackageMap,
TUniqueFunction < void> DataSetupFunction
)