Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TGPUSkinVertexFactory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel, |
GPUSkinVertexFactory.h | ||
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel, |
GPUSkinVertexFactory.h |
GetVertexElements(ERHIFeatureLevel::Type, EVertexInputStreamType, FGPUSkinDataType &, FVertexDeclarationElementList &)
| Name | GetVertexElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp |
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel,
EVertexInputStreamType InputStreamType,
FGPUSkinDataType & GPUSkinData,
FVertexDeclarationElementList & Elements
)
GetVertexElements(ERHIFeatureLevel::Type, EVertexInputStreamType, FGPUSkinDataType &, FVertexDeclarationElementList &, FVertexStreamList &, int32 &)
| Name | GetVertexElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp |
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel,
EVertexInputStreamType InputStreamType,
FGPUSkinDataType & GPUSkinData,
FVertexDeclarationElementList & Elements,
FVertexStreamList & InOutStreams,
int32 & OutMorphDeltaStreamIndex
)