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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TActorIteratorBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Hide the constructors as construction on this class should only be done by subclasses | EngineUtils.h | ||
TActorIteratorBase
(
const UWorld* InWorld, |
EngineUtils.h |
TActorIteratorBase(EActorIteratorType)
Description
Hide the constructors as construction on this class should only be done by subclasses
| Name | TActorIteratorBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
TActorIteratorBase
(
EActorIteratorType
)
TActorIteratorBase(const UWorld *, TSubclassOf< AActor >, const EActorIteratorFlags)
| Name | TActorIteratorBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
TActorIteratorBase
(
const UWorld * InWorld,
TSubclassOf < AActor > InClass,
const EActorIteratorFlags InFlags
)