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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TActorIterator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Constructor for creating an end iterator | EngineUtils.h | ||
TActorIterator
(
const UWorld* InWorld, |
Constructor | EngineUtils.h |
TActorIterator(EActorIteratorType)
Description
Constructor for creating an end iterator
| Name | TActorIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
TActorIterator
(
EActorIteratorType
)
TActorIterator(const UWorld *, TSubclassOf< ActorType >, EActorIteratorFlags)
Description
Constructor
| Name | TActorIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
TActorIterator
(
const UWorld * InWorld,
TSubclassOf < ActorType > InClass,
EActorIteratorFlags InFlags
)
Parameters
| Name | Remarks |
|---|---|
| InWorld | The world whose actors are to be iterated over. |
| InClass | The subclass of actors to be iterated over. |
| InFlags | Iteration flags indicating which types of levels and actors should be iterated |