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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TActorDescViewMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< const Type * > FindByExactNativeClass () |
WorldPartition/WorldPartitionActorDescViewMap.h | ||
TArray< const Type * > FindByExactNativeClass
(
UClass* InExactNativeClass |
WorldPartition/WorldPartitionActorDescViewMap.h |
FindByExactNativeClass()
| Name | FindByExactNativeClass |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescViewMap.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDescViewMap.h" |
template<class ClassType>
TArray < const Type * > FindByExactNativeClass() const
FindByExactNativeClass(UClass *)
| Name | FindByExactNativeClass |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescViewMap.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDescViewMap.h" |
TArray < const Type * > FindByExactNativeClass
(
UClass * InExactNativeClass
) const