Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TActorDescViewMap
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
WorldPartition/WorldPartitionActorDescViewMap.h |
|
Type * Emplace
(
const FGuid& InActorGuid,
const Type& InActorDescView
)
|
|
WorldPartition/WorldPartitionActorDescViewMap.h |
|
Emplace(const FWorldPartitionActorDesc *)
| |
|
| Name |
Emplace |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescViewMap.h |
| Include Path |
#include "WorldPartition/WorldPartitionActorDescViewMap.h" |
Type * Emplace
(
const FWorldPartitionActorDesc * InActorDesc
)
Emplace(const FGuid &, const Type &)
| |
|
| Name |
Emplace |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescViewMap.h |
| Include Path |
#include "WorldPartition/WorldPartitionActorDescViewMap.h" |
Type * Emplace
(
const FGuid & InActorGuid,
const Type & InActorDescView
)