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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TActorDescList
| Name | TBaseIterator |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorDescList.h |
| Include Path | #include "WorldPartition/ActorDescList.h" |
Syntax
template<bool bConst, class ActorType>
class TBaseIterator
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TBaseIterator
(
ListType InActorDescList, |
WorldPartition/ActorDescList.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| IteratorType | std::conditional_t< bConst, typename MapType::TConstIterator, typename MapType::TIterator > | WorldPartition/ActorDescList.h | |
| ListType | std::conditional_t< bConst, const TActorDescList< DescType > *, TActorDescList< DescType > * > | WorldPartition/ActorDescList.h | |
| MapType | FGuidActorDescMap | WorldPartition/ActorDescList.h | |
| ReturnType | std::conditional_t< bConst, const ValueType *, ValueType * > | WorldPartition/ActorDescList.h | |
| ValueType | typename TActorDescListIteratorValueType< DescType, ActorType >::Type | WorldPartition/ActorDescList.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UClass * GetActorClass() |
Returns the actor class on which the iterator iterates on | WorldPartition/ActorDescList.h | |
void RemoveCurrent() |
Removes the current iterator element | WorldPartition/ActorDescList.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ShouldSkip() |
Determines whether the iterator currently points to a valid actor desc or not | WorldPartition/ActorDescList.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Returns whether the iterator has reached the end and no longer points to a suitable actor desc. | WorldPartition/ActorDescList.h | |
ReturnType operator*() |
Returns the current suitable actor desc pointed at by the Iterator | WorldPartition/ActorDescList.h | |
void operator++() |
Iterates to next suitable actor desc | WorldPartition/ActorDescList.h | |
ReturnType operator->() |
Returns the current suitable actor desc pointed at by the Iterator | WorldPartition/ActorDescList.h |