Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Subsystems > API/Runtime/Engine/Subsystems/UTickableWorldSubsystem
- FTickableGameObject::GetTickableGameObjectWorld()
- UTickableWorldSubsystem::GetTickableGameObjectWorld()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Subsystems/WorldSubsystem.h |
| Include | #include "Subsystems/WorldSubsystem.h" |
virtual UWorld &42; GetTickableGameObjectWorld&40;&41; const
Remarks
FTickableGameObject implementation Begin.