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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Streaming
Type
typedef TArray < FTextureMipInfo , TInlineAllocator < MAX_TEXTURE_MIP_COUNT > > FTextureMipInfoArray
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h |
| Include | #include "Streaming/TextureMipDataProvider.h" |
Remarks
An array of mips mapped to a given texture asset. 0 based on the highest mip count for this texture.