Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Streaming > API/Runtime/Engine/Streaming/FLevelStreamingDelegates
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Streaming/LevelStreamingDelegates.h |
| Include | #include "Streaming/LevelStreamingDelegates.h" |
Syntax
static OnLevelBeginMakingVisible;
Remarks
Notifications on when work actually beings on making a level visible or invisible, so profiling tools can measure the difference between time spent waiting to be added to the world and time spend actively working.