Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/SparseVolumeTexture
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAnimatedSparseVolumeTextureController
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h |
| Include | #include "SparseVolumeTexture/SparseVolumeTexture.h" |
Syntax
UCLASS (MinimalAPI, ClassGroup=Rendering, BlueprintType)
class UAnimatedSparseVolumeTextureController : public UObject
Remarks
Utility (blueprint) class for controlling SparseVolumeTexture playback.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bBlockingStreamingRequests | ||
| bool | bIsPlaying | ||
| float | FrameRate | ||
| int32 | MipLevel | ||
| TObjectPtr< USparseVolumeTexture > | SparseVolumeTexture | ||
| float | Time |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimatedSparseVolumeTextureController
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| USparseVolumeTextureFrame * | |||
| void | GetCurrentFramesForInterpolation
(
USparseVolumeTextureFrame*& Frame0, |
||
| float | GetDuration () |
||
| float | |||
| USparseVolumeTextureFrame * | GetFrameByIndex
(
int32 FrameIndex |
||
| void | Pause () |
||
| void | Play () |
||
| void | Stop () |
||
| void | Update
(
float DeltaTime |