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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundNodeWaveParam
- USoundNode::GetDuration()
- USoundNodeWaveParam::GetDuration()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeWaveParam.h |
| Include | #include "Sound/SoundNodeWaveParam.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundNodeWaveParam.cpp |
virtual float GetDuration&40;&41;
Remarks
Returns the maximum duration this sound node will play for. float of number of seconds this sound will play for. INDEFINITELY_LOOPING_DURATION means its looping.