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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundNodeDistanceCrossFade
- USoundNode::SetChildNodes()
- USoundNodeDistanceCrossFade::SetChildNodes()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h |
| Include | #include "Sound/SoundNodeDistanceCrossFade.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundNodeDistanceCrossFade.cpp |
virtual void SetChildNodes
&40;
TArray< USoundNode &42; > & InChildNodes
&41;
Remarks
Ensure amount of Cross Fade inputs matches new amount of children