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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundNode
- UObjectBaseUtility::CanBeInCluster()
- USoundNode::CanBeInCluster()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h |
| Include | #include "Sound/SoundNode.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundNode.cpp |
virtual bool CanBeInCluster&40;&41; const
Remarks
Called during cluster construction if the object can be added to a cluster true if this object can be inside of a cluster