Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Sound
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundConcurrency
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h |
Include | #include "Sound/SoundConcurrency.h" |
Syntax
class USoundConcurrency : public UObject
Variables
Type | Name | Description | |
---|---|---|---|
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FSoundConcurrencySettings | Concurrency |
Constructors
Type | Name | Description | |
---|---|---|---|
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USoundConcurrency
(
const FObjectInitializer& ObjectInitializer |