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uint8: 1 |
bLimitToOwner |
Whether or not to limit the concurrency to per sound owner (i.e. the actor that plays the sound). |
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uint8: 1 |
bVolumeScaleCanRelease |
Whether or not volume scaling can recover volume ducking behavior when concurrency group sounds stop (default scale mode only). |
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int32 |
MaxCount |
The max number of allowable concurrent active voices for voices playing in this concurrency group. |
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TEnumAsByte< EMaxConcurrentResolutionRule::Type > |
ResolutionRule |
Which concurrency resolution policy to use if max voice count is reached. |
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float |
RetriggerTime |
Amount of time to wait (in seconds) between different sounds which play with this concurrency. |
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float |
VoiceStealReleaseTime |
Time taken to fade out if voice is evicted or culled due to another voice in the group starting. |
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float |
VolumeScaleAttackTime |
Time taken to apply duck using volume scalar. |
 |
EConcurrencyVolumeScaleMode |
VolumeScaleMode |
Volume Scale mode designating how to scale voice volume based on number of member sounds active in group. |
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float |
VolumeScaleReleaseTime |
Time taken to recover volume scalar duck. |