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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include | #include "Sound/SoundWave.h" |
Syntax
struct FStreamedAudioChunk
Remarks
A chunk of streamed audio.
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | AudioDataSize | Size of the audio data. (NOTE: This includes a seek-table if its present.) | |
| bool | bLoadedFromCookedPackage | True if this chunk was loaded from a cooked package. | |
| FByteBulkData | BulkData | Bulk data if stored in the package. | |
| int32 | DataSize | Size of the chunk of data in bytes including zero padding | |
| FString | DerivedDataKey | Key if stored in the derived data cache. | |
| uint32 | SeekOffsetInAudioFrames | Chunk position in samples frames in the stream. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GetCopy
(
void** OutChunkData |
Returns false if data retrieval failed | |
| void | Serialization. | ||
| uint32 | StoreInDerivedDataCache
(
const FString& InDerivedDataKey, |
Place chunk data in the derived data cache associated with the provided key. |