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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FSoundEffectSubmix
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSubmix.h |
| Include | #include "Sound/SoundEffectSubmix.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundEffectSubmix.cpp |
bool ProcessAudio
(
FSoundEffectSubmixInputData & InData,
FSoundEffectSubmixOutputData & OutData
)
Remarks
Processes audio in the submix effect.
If the audio cannot be processed, this function will return false and OutData will not be altered.