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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FSoundAttenuationPluginSettings
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=AttenuationSourceDataOverride,
Meta=(DisplayName="Source Data Override Plugin Settings"))
TArray < TObjectPtr < USourceDataOverridePluginSourceSettingsBase > > SourceDataOverridePluginSettingsArray
Remarks
Settings to use with source data override audio plugin. These are defined by the plugin creator. Not all audio plugins utilize this feature. This is an array so multiple plugins can have settings.