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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/QuartzQuantizationUtilities.h |
| Include | #include "Sound/QuartzQuantizationUtilities.h" |
Syntax
struct FQuartzGameThreadSubscriber
Constructors
| Type | Name | Description | |
|---|---|---|---|
FQuartzGameThreadSubscriber
(
const Quartz::FQuartzGameThreadCommandQueuePtr& InQueuePtr |
This is only for back-compat until metronomes support FQuartzGameThreadSubscribers instead of raw queue ptrs (for Metronome event offsets) | ||
FQuartzGameThreadSubscriber
(
const Quartz::FQuartzGameThreadCommandQueuePtr& InQueuePtr, |
Copy ctor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | FinalizeOffset
(
const FQuartzClockTickRate& TickRate |
Positive: anticipatory amount, negative: | |
| int32 | |||
| bool | |||
| void | PushEvent
(
const FQuartzQuantizedCommandDelegateData& Data |
Notify | |
| void | PushEvent
(
const FQuartzMetronomeDelegateData& Data |
||
| void | PushEvent
(
const FQuartzQueueCommandData& Data |
||
| void | SetOffset
(
FQuartzOffset InOffset |
Change offset |
Operators
| Type | Name | Description | |
|---|---|---|---|
| Allow implicit casting to the underlying queue | |||
| bool | operator==
(
const FQuartzGameThreadSubscriber& Other |
Comparison |