Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Slate
Inheritance Hierarchy
- TSharedFromThis
- IGameLayer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h |
| Include | #include "Slate/SGameLayerManager.h" |
Syntax
class IGameLayer : public TSharedFromThis< IGameLayer >
Remarks
Allows you to provide a custom layer that multiple sources can contribute to. Unlike adding widgets directly to the layer manager. First registering a layer with a name allows multiple widgets to be added.
Destructors
| Type | Name | Description | |
|---|---|---|---|
~IGameLayer () |
Virtual destructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TSharedRef< SWidget > | AsWidget () |
Get the layer as a widget. |