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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Slate > API/Runtime/Engine/Slate/FSceneViewport
- FViewport::VirtualDesktopPixelToViewport()
- FSceneViewport::VirtualDesktopPixelToViewport()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h |
| Include | #include "Slate/SceneViewport.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp |
virtual FVector2D VirtualDesktopPixelToViewport
&40;
FIntPoint VirtualDesktopPointPx
&41; const
Remarks
Transforms a virtual desktop pixel (the origin is in the primary screen's top left corner) to the local space of this viewport The transformed pixel. It is normalized to the range [0, 1]
Parameters
| Name | Description |
|---|---|
| VirtualDesktopPointPx | Coordinate on the virtual desktop in pixel units. Desktop is considered virtual because multiple monitors are supported. |