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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Slate > API/Runtime/Engine/Slate/FSceneViewport
- ISlateViewport::GetSoftwareCursorPosition()
- FSceneViewport::GetSoftwareCursorPosition()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h |
| Include | #include "Slate/SceneViewport.h" |
virtual FVector2D GetSoftwareCursorPosition&40;&41; const
Remarks
Returns the current position of the software cursor