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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Slate > API/Runtime/Engine/Slate/FSceneViewport
- FViewport::EnqueueEndRenderFrame()
- FSceneViewport::EnqueueEndRenderFrame()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h |
| Include | #include "Slate/SceneViewport.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp |
virtual void EnqueueEndRenderFrame
&40;
const bool bLockToVsync,
const bool bShouldPresent
&41;
Remarks
Ends a rendering frame. Called from the game thread.
Parameters
| Name | Description |
|---|---|
| bPresent | Whether the frame should be presented to the screen |