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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FWedgePosition
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
| Include | #include "Rendering/SkeletalMeshLODImporterData.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshLODImporterData.cpp |
void FindMatchingPositionWegdeIndexes
&40;
const FVector3f & Position,
float ComparisonThreshold,
TArray< int32 > & OutResults
&41;
Remarks
Find all wedges index that match exactly the vertex position. OutResult will be empty if there is no match
Position: The reference vertex position use to search the wedges RefPoints: The array of position that was use when calling FillWedgePosition RefWedges: The array of wedges that was use when calling FillWedgePosition OutResults: The wedge indexes that fit the Position parameter ComparisonThreshold: The threshold use to exactly match the Position. Not use when bExactMatch is false