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Unreal Engine C++ API Reference > Runtime > Engine > Rendering > FStaticLightingSystemInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/StaticLightingSystemInterface.h |
Include | #include "Rendering/StaticLightingSystemInterface.h" |
Source | /Engine/Source/Runtime/Engine/Private/Rendering/StaticLightingSystemInterface.cpp |
static const FLightComponentMapBuildData &42; GetLightComponentMapBuildData
&40;
const ULightComponent &42; Component
&41;