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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkinWeightDataVertexBuffer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h |
| Include | #include "Rendering/SkinWeightVertexBuffer.h" |
uint32 GetConstantInfluencesVertexStride() const
vertex stride for when using constant number of bones per vertex buffer